Exploring options for efficiently evaluating the playability of computer game agents.
Todd WarehamScott WatsonPublished in: CGAMES (2015)
Keyphrases
- computer games
- multi agent systems
- pilot study
- multi agent
- multiagent systems
- software agents
- video games
- game play
- autonomous agents
- intelligent agents
- educational games
- multiple agents
- game design
- autistic children
- digital storytelling
- game engine
- interactive storytelling
- mobile agents
- digital entertainment
- artificial intelligence
- online game
- virtual characters
- game development
- human players
- role playing game
- synthetic characters
- dynamic environments
- educational video games