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Development of an english words learning system utilizes 3D markers with augmented reality technology.
Zhenming Bi
Mayu Urata
Mamoru Endo
Tatami Yasuda
Published in:
GCCE (2017)
Keyphrases
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augmented reality
learning games
english words
learning process
virtual reality
human computer interaction
mixed reality
remote collaboration
computer vision
feature selection
software engineering
dynamic environments