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A brighter future for Soviet computer chess?

Tony MarslandMonty Newborn
Published in: J. Int. Comput. Games Assoc. (1981)
Keyphrases
  • computer chess
  • evaluation function
  • brute force
  • objective function
  • game tree search
  • genetic algorithm
  • learning environment
  • np hard
  • heuristic search
  • search methods