VR-based Student Priming to Reduce Anxiety and Increase Cognitive Bandwidth.
Daniel HawesAli AryaPublished in: VR (2021)
Keyphrases
- virtual reality
- mental models
- virtual environment
- learning process
- critical thinking
- information processing
- tutoring system
- bandwidth consumption
- student learning
- learning environment
- cognitive architecture
- learning styles
- middle school mathematics
- cognitive science
- intelligent tutoring systems
- statistically significant
- student modeling
- university level
- meta cognitive
- response time
- model tracing
- science students