Using Graphs to Represent Japanese Words for Serious Games.
Tristan TribesVirgil Rouquette-CampredonSamuel HelyeMadalina CroitoruPublished in: ICCS (2022)
Keyphrases
- serious games
- virtual environment
- video games
- game engine
- educational games
- game play
- educational tools
- n gram
- intelligent tutoring
- game design
- social skills
- communication skills
- game development
- learning processes
- computer games
- learning scenarios
- graph matching
- data structures and algorithms
- software engineering
- machine learning