Evolving neural network agents to play atari games with compact state representations.
Adam TupperKourosh NeshatianPublished in: GECCO Companion (2020)
Keyphrases
- neural network
- game players
- game playing
- learning agents
- game theoretic
- opponent modeling
- minority game
- multi player
- multi agent systems
- multi agent
- nash equilibria
- game description language
- human players
- multiagent systems
- imperfect information
- general game playing
- cooperative
- coalitional games
- games played
- game theory
- autonomous agents
- online game
- multiple agents
- stochastic games
- video games
- decision making
- two player games
- resource allocation
- game play
- artificial neural networks
- learning capabilities
- computer games
- incomplete information
- decision problems
- coalition formation
- dynamic environments
- multiagent reinforcement learning
- nash equilibrium
- radial basis function