Login / Signup
Physically based hydraulic erosion simulation on graphics processing unit.
Nguyen Hoang Anh
Alexei Sourin
Parimal Aswani
Published in:
GRAPHITE (2007)
Keyphrases
</>
simulation model
graphics processing units
graphics hardware
gpu implementation
massively parallel
parallel computation
parallel computing
computing systems
parallel implementation
real time
highly parallel
general purpose
parallel processing
parallel programming
parallel algorithm
high end
parallel architectures