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Light Sampling Field and BRDF Representation for Physically-based Neural Rendering.
Jing Yang
Hanyuan Xiao
Wenbin Teng
Yunxuan Cai
Yajie Zhao
Published in:
CoRR (2023)
Keyphrases
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subsurface scattering
light transport
real time rendering
random sampling
monte carlo
spatially varying
neural network
multi view
image representation
sample size
computer graphics
real time
image based rendering
scene geometry
ray tracing
d objects
spike trains
high quality