Using Augmented Reality Technologies to Enhance Students' Engagement and Achievement in Science Laboratories.
Rong-Chi ChangZeng-Shiang YuPublished in: Int. J. Distance Educ. Technol. (2018)
Keyphrases
- augmented reality
- learning environment
- learning achievement
- science education
- learning gains
- science learning
- face to face collaborative learning
- learning activities
- elementary school
- virtual objects
- mixed reality
- student learning
- middle school
- virtual reality
- learning experience
- learning outcomes
- distance learning
- higher education
- national research council
- remote collaboration
- e learning
- multi user
- learning styles
- grade students
- high school
- control group
- human computer interaction
- collaborative learning
- artificial intelligence
- mobile learning
- learning games
- user interface
- learning platform
- real environment
- teaching methods
- interaction design
- head mounted display
- learning process
- tangible interaction