Hierarchical level of detail optimization for constant frame rate rendering of radiosity scenes.
Shaun NirensteinEdwin H. BlakeSimon WinbergAshton E. W. MasonPublished in: South Afr. Comput. J. (2002)
Keyphrases
- frame rate
- dynamic scenes
- real time rendering
- video sequences
- d scene
- image synthesis
- high speed
- spatial resolution
- video camera
- video rate
- ray tracing
- video quality
- computer graphics
- motion blur
- global illumination
- high frame rate
- image based rendering
- high quality
- real time
- combining information from multiple
- computer vision
- photorealistic
- real scenes
- bitstream
- space time
- multi view
- optical flow
- feature space
- data sets