Login / Signup
Rendering of Constraints With Underactuated Haptic Devices.
Daniel Lobo
Miguel A. Otaduy
Published in:
IEEE Trans. Haptics (2020)
Keyphrases
</>
high fidelity
real time
virtual environment
computer graphics
high quality
mobile devices
constraint programming
image synthesis
genetic algorithm
computer vision
image processing
ray tracing
mechanical systems