I Am the Robot: Teen Collaboration in an Asymmetric, Virtual Reality Game.
Elin A. BjörlingAda KimKatelynn OlesonPatrícia Alves-OliveiraPublished in: Frontiers Virtual Real. (2021)
Keyphrases
- virtual reality
- virtual space
- virtual world
- collaborative virtual environments
- online game
- virtual environment
- force feedback
- mobile robot
- computer graphics
- three dimensional
- augmented reality
- vision system
- path planning
- game playing
- computer animation
- video games
- humanoid robot
- virtual reality technology
- autonomous robots
- game based learning
- robot manipulators
- virtual museum
- computer games
- multi robot
- photorealistic
- robotic arm
- end effector
- interactive virtual
- real time
- mixed reality
- robot control
- position and orientation
- multi user
- degrees of freedom
- robot arm
- virtual humans
- motion planning
- educational games
- user interface
- computer vision