'How Do We Move Back?' - A Case Study of Joint Problem-Solving at an Interactive Tabletop Mediated Activity.
Patrick SunnenBéatrice ArendSvenja HeuserHoorieh AfkariValérie MaquilPublished in: HCI (30) (2023)
Keyphrases
- multi touch
- artificial intelligence
- solving problems
- case study
- user interaction
- tangible user interface
- computer graphics
- graphical interface
- distributed problem solving
- knowledge structures
- case based reasoning
- complex problem solving
- information processing
- virtual reality
- human activities
- cooperative learning
- knowledge level
- learning process
- neural network