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'My world(s)': a tabletop environment to support fantasy play for kindergarten children.
Evi Indriasari Mansor
Published in:
IDC (2007)
Keyphrases
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young children
collaborative environment
tangible user interface
mobile robot
software environment
children learn
dynamic environments
computing environments
real time
educational games
pilot study
game design
end users
world model
age groups
game players
multi user environment