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Persistence in massively multiplayer online games.

Kaiwen ZhangBettina KemmeAlexandre Denault
Published in: NETGAMES (2008)
Keyphrases
  • massively multiplayer online games
  • computer games
  • multi agent systems
  • databases
  • learning algorithm
  • web services
  • high level
  • real world
  • information systems
  • software development
  • strongly typed