Chess and supercomputers: details about optimizing Cray Blitz.
Robert M. HyattHarry L. NelsonPublished in: SC (1990)
Keyphrases
- high performance computing
- distributed memory
- artificial intelligence
- evaluation function
- massively parallel
- parallel computing
- implementation details
- neural network
- game tree search
- parallel computers
- shared memory
- computer chess
- board game
- game playing
- computing systems
- information retrieval
- imperfect information
- parallel architectures
- general purpose
- information systems