Mimicking Electronic Gaming Machine Player Behavior Using Reinforcement Learning.
Gaurav JariwalaVlado KeseljPublished in: Canadian AI (2023)
Keyphrases
- reinforcement learning
- game play
- function approximation
- real robot
- virtual environment
- video games
- multi agent environments
- multi player
- batch processing
- reinforcement learning algorithms
- computer games
- flowshop
- human behavior
- markov decision processes
- model free
- supervised learning
- scheduling problem
- state space
- multi agent
- machine learning