A novel interaction system with force feedback between real - and virtual human: an entertainment system: "virtual catch ball".
Seung Zoo JeongNaoki HashimotoMakoto SatoPublished in: Advances in Computer Entertainment Technology (2004)
Keyphrases
- virtual humans
- force feedback
- visual feedback
- virtual reality
- virtual space
- haptic interaction
- haptic device
- virtual environment
- haptic feedback
- virtual world
- virtual training
- mixed reality
- computer graphics
- augmented reality
- agent model
- real time
- multi party
- three dimensional
- motion capture
- deformable objects
- autonomous agents
- human computer interaction
- hand held
- real environment
- input device
- privacy preserving
- intelligent agents
- user interface
- reinforcement learning
- machine learning