Evaluating the impact of serious games: the effect of gaming on entrepreneurial intent.
Robert NewberyJonathan LeanJonathan D. MoizerPublished in: Inf. Technol. People (2016)
Keyphrases
- serious games
- virtual environment
- educational games
- game play
- video games
- computer games
- game engine
- intelligent tutoring
- negative impact
- game design
- social skills
- communication skills
- game development
- design principles
- learning processes
- learning scenarios
- digital games
- educational tools
- virtual characters
- virtual reality
- usability testing
- query language
- learning environment
- reinforcement learning
- data structures and algorithms
- multimedia
- database