A Serious Game for Competence Development in Internet of Things and Knowledge Sharing.
Ugyen NimaRinzin WangdiJannicke Baalsrud HaugePublished in: IEEM (2018)
Keyphrases
- competence development
- serious games
- knowledge sharing
- knowledge exchange
- virtual environment
- information exchange
- video games
- information sharing
- computer games
- knowledge management
- social interaction
- educational games
- learning processes
- learning environment
- design principles
- mobile devices
- artificial intelligence
- e learning
- social software
- knowledge base
- learning community
- databases
- decision making
- mobile phone
- lifelong learning
- object oriented
- knowledge resources
- share knowledge
- active learning