The experience of telepresence with a foreign language video game and video.
Jonathan deHaanJames DiamondPublished in: Sandbox@SIGGRAPH (2007)
Keyphrases
- foreign language
- video games
- educational games
- foreign language learning
- learning tools
- learning experience
- language learning
- computer assisted language learning
- game design
- computer assisted
- digital games
- game play
- video data
- game players
- computer games
- language skills
- game based learning
- multimedia
- game playing
- virtual reality
- video sequences
- virtual environment
- field of view
- language learners
- user experience
- game development
- machine learning
- chinese language
- vocabulary learning
- serious games
- autonomous navigation
- learning process
- student learning