Programmable shaders for deformation rendering.
Carlos D. CorreaDeborah SilverPublished in: Graphics Hardware (2007)
Keyphrases
- implicit surfaces
- computer graphics
- real time
- image registration
- ray tracing
- general purpose
- low cost
- image synthesis
- image based modeling
- image processing
- high quality
- digital signal processors
- ambient occlusion
- rendered images
- image based rendering
- d scene
- material properties
- deformation model
- image generation
- texture mapping
- displacement estimation
- high fidelity