Real-time interactive time correction on the GPU.
Mai ElshehalyDenis GracaninMohamed A. GadJunPeng WangHicham G. ElmonguiPublished in: SciVis (2015)
Keyphrases
- real time
- graphics hardware
- gpu accelerated
- gpu implementation
- control system
- high speed
- real time systems
- graphics processing units
- high fidelity
- programmable graphics hardware
- information systems
- graphical interface
- case study
- data acquisition
- user interaction
- low cost
- multi threaded
- learning environment
- multimedia