Procedural window lighting effects for real-time city rendering.
Jennifer ChandlerLei YangLiu RenPublished in: I3D (2015)
Keyphrases
- real time
- global illumination
- high fidelity
- graphics hardware
- real time rendering
- high quality
- computer graphics
- image rendering
- vision system
- viewpoint
- low cost
- realistic rendering
- ray tracing
- computer generated imagery
- window size
- sliding window
- high speed
- control system
- lighting conditions
- image based rendering
- object oriented
- mobile robot
- high resolution
- data sets