A mathematical semantics of rendering : II. Approximation.
Eugene FiumePublished in: CVGIP Graph. Model. Image Process. (1991)
Keyphrases
- high fidelity
- approximation error
- semantic information
- real time
- high quality
- approximation algorithms
- computer graphics
- approximation methods
- monte carlo
- formal semantics
- mathematical models
- error bounds
- d scene
- ray tracing
- logic programming
- data model
- conceptual model
- real time rendering
- ambient occlusion
- relative error
- photorealistic
- closed form
- semantic web
- neural network
- data sets