An application of shared virtual reality to situational training.
Sharon A. StansfieldDaniel ShawverNadine MinerDavid RogersPublished in: VRAIS (1995)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- computer graphics
- computer animation
- virtual world
- virtual humans
- augmented reality
- three dimensional
- virtual reality technology
- training set
- photorealistic
- multi sensory
- virtual museum
- digital museum
- e learning
- force feedback
- virtual space
- virtual laboratory
- pattern recognition
- multimedia
- collaborative virtual environments
- user experience
- online learning
- real time
- virtual reality environments