A Personal Values-Based Approach to Understanding Users' Co-Creative and Co-Destructive Gaming Experiences in Augmented Reality Mobile Games.
Jenny EloJuuli LumivaloTuure TuunanenPublished in: Pac. Asia J. Assoc. Inf. Syst. (2022)
Keyphrases
- augmented reality
- mobile games
- learning games
- user interface
- mixed reality
- virtual reality
- virtual objects
- human computer interaction
- end users
- live video
- virtual environment
- urban environments
- mobile phone
- computer games
- educational games
- real scenes
- social media
- mobile devices
- physical world
- real environment
- smart phones
- image processing