Virtual cinematography in games: Investigating the impact on player experience.
Paolo BurelliPublished in: FDG (2013)
Keyphrases
- game players
- game play
- imperfect information
- boolean games
- pure nash equilibria
- general game playing
- virtual world
- augmented reality
- game playing
- repeated games
- d scene
- two player games
- video games
- multi player
- board game
- virtual reality
- digital games
- online game
- computer games
- user experience
- game theoretic
- human players
- nash equilibrium
- evaluation function
- card game
- game theory
- nash equilibria
- learning games
- perfect information
- game design
- immersive environments