Frames to Zones: Applying Mise-en-Scène Techniques in Cinematic Virtual Reality.
Adam KvisgaardSune Øllgaard KlemThomas Lund NielsenEoin Ivan RaffertyNiels Christian NilssonEmil Rosenlund HøegRolf NordahlPublished in: WEVR@VR (2019)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- three dimensional
- virtual world
- augmented reality
- photorealistic
- virtual reality technology
- virtual space
- virtual humans
- visual data mining
- computer animation
- interactive virtual
- multi sensory
- virtual museum
- moving objects
- force feedback
- multi user
- collaborative virtual environments
- virtual training
- computer interface
- video frames
- pattern recognition