Fine-Grained Scheduling in Cloud Gaming on Heterogeneous CPU-GPU Clusters.
Wei ZhangXiaofei LiaoPeng LiHai JinLi LinBing Bing ZhouPublished in: IEEE Netw. (2018)
Keyphrases
- fine grained
- heterogeneous computing
- coarse grained
- graphics processing units
- gpu implementation
- graphics processors
- massively parallel
- high performance computing
- clustering algorithm
- scheduling problem
- access control
- multithreading
- cloud computing
- grid computing
- real time
- general purpose
- data transfer
- parallel machines
- parallel computing
- computer games
- scheduling algorithm
- data lineage
- concurrency control
- grid environment
- document clustering
- parallel computation
- tightly coupled