The Effect of Virtual Reality Game Teaching Technology on Students' Immersion.
Zhongyong JingDaoxin WangYu ZhangPublished in: Int. J. Emerg. Technol. Learn. (2023)
Keyphrases
- virtual reality
- virtual reality technology
- pedagogical design
- virtual world
- virtual environment
- role playing
- teaching methods
- student motivation
- computer graphics
- three dimensional
- augmented reality
- student attitudes
- teacher education
- design studio
- engineering education
- virtual laboratory
- computer programming
- virtual space
- virtual museum
- learning environment
- simulation game
- e learning
- collaborative virtual environments
- computer usage
- online environment
- educational institutions
- secondary school
- serious games
- learning experience
- learning process
- game based learning
- elementary school students
- higher education
- primary school
- virtual reality environments
- virtual humans
- programming course
- interactive virtual
- virtual training
- video games
- computer vision
- teacher training
- distance education
- problem based learning
- teaching materials
- online teaching
- active participation
- technology integration
- high school
- computer games
- distance learning
- students learning
- learning styles
- web based teaching
- mixed reality
- tablet pc