A survey of educational games as interaction design tools for affective learning: Thematic analysis taxonomy.
Zarwina YusoffAmirrudin KamsinShahaboddin ShamshirbandAnthony T. ChronopoulosPublished in: Educ. Inf. Technol. (2018)
Keyphrases
- educational games
- learning process
- learning algorithm
- design tools
- human computer interaction
- computer aided
- educational tools
- active learning
- online learning
- image processing
- serious games
- teachable agent
- socio cognitive
- reinforcement learning
- multimedia
- software development
- machine learning
- social networks
- digital games
- game development
- educational experiences