Using startle reflex to compare playing and watching in a horror game.
Karen L. BlackmoreWilliam CoppinsKeith V. NesbittPublished in: ACSW (2016)
Keyphrases
- computer games
- game playing
- online game
- image recognition
- pac man
- board game
- imperfect information
- game players
- game theory
- video games
- educational games
- card game
- multi player
- games played
- neural network
- minimax search
- perfect information
- human players
- game theoretic
- monte carlo
- pattern recognition
- image processing
- monte carlo tree search
- real time strategy games
- two player games
- evaluation function
- computer poker