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Identifying Language-induced Mental Load from Eye Behaviors in Virtual Reality.
Johannes Schirm
Monica Perusquía-Hernández
Naoya Isoyama
Hideaki Uchiyama
Kiyoshi Kiyokawa
Published in:
ICAT-EGVE (Posters and Demos) (2022)
Keyphrases
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virtual reality
virtual environment
augmented reality
three dimensional
virtual world
photorealistic
computer graphics
virtual museum
virtual humans
computer animation
virtual training
real time
interactive virtual
eye tracking
visual data mining
computer generated forces
multi sensory
mobile robot
computer vision