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Eudaimonia and Hedonia in the Design and Evaluation of a Cooperative Game for Psychosocial Well-Being.
Katie Seaborn
Peter Pennefather
Deborah I. Fels
Published in:
Hum. Comput. Interact. (2020)
Keyphrases
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cooperative game
design process
engineering design
data sets
user interface
computer aided
evaluation method
formative evaluation
real world
clustering algorithm
sufficient conditions
building blocks
evaluation criteria