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Hierarchical Reinforcement Learning for Real-Time Strategy Games.
Remi Niel
Jasper Krebbers
Madalina M. Drugan
Marco A. Wiering
Published in:
ICAART (2) (2018)
Keyphrases
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real time strategy games
hierarchical reinforcement learning
multi agent
reinforcement learning
case based planning
model free
imperfect information
state abstraction
multi agent systems
domain knowledge
sufficient conditions
dynamic environments