Virtual Reality-Based Serious Games to Improve Motor Learning in Children with Autism Spectrum Disorder: An Exploratory Study.
Maria Eleonora MinissiGiampaolo Abate Romero LandiniLuna MaddalonSergio Cervera-TorresIrene Alice Chicchi GiglioliMarian SireraLuis AbadSoledad Gómez GarcíaMariano AlcañizPublished in: SeGAH (2023)
Keyphrases
- virtual reality
- virtual environment
- serious games
- autism spectrum disorder
- social skills
- virtual humans
- computer graphics
- tangible user interface
- educational games
- virtual world
- three dimensional
- computer games
- qualitative analysis
- computer vision
- motor learning
- virtual training
- virtual museum
- game design
- virtual reality technology
- video games
- virtual characters
- collaborative virtual environments
- particle swarm optimization
- interactive virtual