Augmented Reality und Virtual Reality - Einsatz im Kontext von Arbeit, Forschung und Lehre.
Matthias KnollStefan StieglitzPublished in: HMD Prax. Wirtsch. (2022)
Keyphrases
- augmented reality
- virtual reality
- virtual environment
- computer graphics
- mixed reality
- three dimensional
- virtual world
- multi user
- markerless
- virtual objects
- real environment
- virtual reality technology
- virtual museum
- virtual humans
- head mounted display
- tangible user interface
- computer animation
- photorealistic
- camera tracking
- collaborative virtual environments
- real scenes
- interactive virtual
- live video
- tangible interaction
- mobile robot