Consistency and fairness in real-time distributed virtual environments: Paradigms and relationships.
Jeremy R. MillarDouglas D. HodsonGilbert L. PetersonDarryl K. AhnerPublished in: J. Simulation (2017)
Keyphrases
- virtual environment
- real time
- haptic feedback
- virtual reality
- virtual world
- real environment
- multi user
- computer graphics
- distributed systems
- learning processes
- physical environment
- collision detection
- mobile devices
- interaction model
- virtual characters
- virtual agents
- physical space
- virtual learning environments
- serious games
- vision system
- high fidelity
- resource allocation
- social interaction
- virtual objects
- learning strategies
- control system
- synthetic characters