Augmented Reality Enhanced Traditional Paper Book Reading Experience Design: A Case for University Library.
Peixuan LiZhen LiuPublished in: HCI (20) (2021)
Keyphrases
- augmented reality
- tangible interaction
- user interface
- mixed reality
- learning games
- virtual objects
- virtual reality
- real scenes
- multi user
- human computer interaction
- real environment
- markerless
- user experience
- design process
- camera tracking
- promising experimental results demonstrate
- live video
- knowledge base
- human body