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Good Newbie or Poor Newbie? Determinants of Video Game Skill Acquisition at an Early Stage.
Kevin Koban
Benny Liebold
Peter Ohler
Published in:
HCI (24) (2015)
Keyphrases
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early stage
video games
skill acquisition
learning experience
cognitive load
game play
game design
educational games
computer games
learning tools
game playing
middle school
scientific inquiry
serious games
cognitive architecture
reinforcement learning
computer technology
learning environment