Visiting the Floating World: Tracing a Cultural History of Games Through Japan and America.
Mia ConsalvoPublished in: DiGRA Conference (2007)
Keyphrases
- world war ii
- computer games
- united states
- cross cultural
- game theoretic
- weighted majority
- game theory
- educational games
- serious games
- game playing
- learning games
- data sets
- imperfect information
- learning agents
- coalitional games
- united kingdom
- world model
- game players
- centered design
- digital archiving
- fifty years
- perfect information
- socio cultural
- nash equilibria
- physical world
- game design
- information technology