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How to Know and Choose Online Games: Differences between Current and Potential Players.
Ching-I Teng
Shao-Kang Lo
Pe-Cheng Wang
Published in:
Cyberpsychology Behav. Soc. Netw. (2007)
Keyphrases
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online game
multi player
computer games
educational games
online gaming
virtual communities
statistically significant
game playing
game based learning
information technology
learning algorithm
software engineering
attitudes toward