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MCRNR: Fast Computing of Restricted Nash Responses by Means of Sampling.
Marc J. V. Ponsen
Marc Lanctot
Steven de Jong
Published in:
Interactive Decision Theory and Game Theory (2010)
Keyphrases
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data sets
nash equilibrium
jump diffusion process
sampling algorithm
database
neural network
multi agent
data structure
cooperative
search algorithm
lower bound
multi objective
monte carlo
game theory