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CST: Constructive Solid Trimming for Rendering BReps and CSG.
John Hable
Jarek Rossignac
Published in:
IEEE Trans. Vis. Comput. Graph. (2007)
Keyphrases
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computer graphics
three dimensional
real time
texture mapping
high fidelity
neural network
image based rendering
image synthesis
rendered images
database
d scene
resource allocation
depth map
volume rendering
ray tracing
image generation
image based modeling
image processing
frame buffer