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Wetbrush: GPU-based 3D painting simulation at the bristle level.
Zhili Chen
Byungmoon Kim
Daichi Ito
Huamin Wang
Published in:
ACM Trans. Graph. (2015)
Keyphrases
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collision detection
numerical simulations
parallel computation
times faster
simulation study
levels of abstraction
learning algorithm
artificial intelligence
social networks
artificial neural networks
pixel level
simulation models
graphics hardware