Authoring Interactive and Immersive Experiences Using Programming by Demonstration.
Edwige ChauvergneMartin HachetArnaud ProuzeauPublished in: IHM (2023)
Keyphrases
- immersive environments
- virtual reality
- virtual environment
- virtual world
- adaptive educational hypermedia
- authoring tool
- virtual characters
- mixed reality
- learning experience
- human computer interaction
- computer graphics
- learning environment
- virtual space
- learning objects
- user interaction
- case study
- e learning
- neural network
- real time
- virtual reality technology
- learning from experience
- data sets
- highly interactive
- interactive learning
- databases
- user friendly