The effectiveness of mobile learning strategies based on pervasive animated games: an example in a vocational technology college.
Yuanlin HuangPublished in: Libr. Hi Tech (2023)
Keyphrases
- learning strategies
- online learning
- college students
- context aware
- active learning
- instructional materials
- high school
- participants included
- computing environments
- mobile technologies
- pervasive computing
- mobile devices
- blended learning
- academic achievement
- mobile games
- professional development
- game design
- computer games