MEnDiGa: A Minimal Engine for Digital Games.
Filipe M. B. BoaventuraVictor Travassos SarinhoPublished in: Int. J. Comput. Games Technol. (2017)
Keyphrases
- digital games
- digital game based learning
- learning environment
- game based learning
- computer games
- secondary school
- serious games
- game design
- foreign language learners
- educational tool
- learning contexts
- learning tools
- digital media
- game play
- educational games
- role play
- machine learning
- case study
- gender differences
- expert systems
- digital libraries