Throttling for the game of Cops and Robbers on graphs.
Jane BreenBoris BrimkovJoshua CarlsonLeslie HogbenK. E. PerryCarolyn ReinhartPublished in: Discret. Math. (2018)
Keyphrases
- computer games
- game playing
- nash equilibrium
- game design
- serious games
- imperfect information
- game theoretic
- game based learning
- graph theory
- graph theoretic
- random graphs
- graph matching
- video games
- game theory
- graph databases
- nash equilibria
- graph partitioning
- role playing
- graph model
- educational games
- weighted graph
- graph structure
- virtual world
- undirected graph
- complex structures
- multi agent systems
- game play
- online game
- bipartite graph
- human players
- series parallel
- mobile games
- cooperative game
- virtual environment